CaptainZ

CaptainZ

Prompt Engineer. Focusing on AI, ZKP and Onchain Game. 每周一篇严肃/深度长文。专注于AI,零知识证明,全链游戏,还有心理学。
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Decentralization and protocolization of the entire gaming industry

This article is my speech manuscript on MuChiangmai.
 
In the past six months, blockchain games have been highly sought after. Let's take a look at how other VCs and institutions view blockchain games. In the past two months, Paradigm and Coinbase have both listed their top ten promising sectors for the future, and two of them are commonly favored: blockchain games (on-chain games) and RWA. In Paradigm's list, it describes on-chain games and on-chain treasuries (i.e., national debt), while in Coinbase's list, it describes on-chain games and tokenizing real-world assets. Therefore, in the next bull market, on-chain gaming is likely to become a mainstream narrative.
 
Since so many people are optimistic about this sector, let's first understand what blockchain games are. A simple definition is as follows:
 
A fully on-chain game refers to a game where all game logic and assets (including others) are on the blockchain and implemented through smart contracts. Sometimes, we also use the term "on-chain game" to refer to it. In the literature of on-chain games, we often come across terms like "Autonomous World" or equivalent "On-Chain Reality."
 
At other times, we also see concepts like Web2.5 games and GameFi games. What are the differences? You can refer to the table below:
 

Snip20230929_19

 
To explain a little, Web2.0 games do not use any blockchain technology, which refers to traditional games. Web2.5 games only tokenize assets, and the game logic is implemented off-chain, which is what we mentioned earlier as GameFi games. True Web3.0 games have both assets and game logic on the blockchain, known as fully on-chain games.
 
At this point, someone may ask, why put all game logic on the chain when the performance of the chain is so low? I have previously tried to answer this question from the perspective of narratives (autonomous world) and technology (composability and serverless, etc.), but the effect was not good. So now I am trying to answer it from a "historical" perspective. First, let me ask a question, why do we have DeFi? You can try to think about it yourself, and the answer is not that simple.
 
Let's go back to the period from 2012 to 2018. During this period, we did not have concepts like "DeFi" and "Web3". The mainstream narrative of cryptocurrencies was "payment," such as BTC being considered a P2P electronic cash system, and electronic cash is, of course, used for payment. Under this narrative, a typical feature is that whenever a major online retail giant announces that they start accepting BTC as a means of payment, the market surges.
 

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At that time, blockchain had not yet introduced smart contracts, so most chains were forks of BTC, and a chain would have a native coin, most of which were based on proof of work (POW).
 
In 2015, Ethereum was born as the first smart contract platform. Its appearance greatly changed the operation of Initial Coin Offerings (ICOs). The changes are shown in the following figure:
 

Snip20230929_20

 
In the beginning, ICOs used BTC as the fundraising medium, and users participating in the ICO needed to send BTC to the project's address, and then the project manually returned the altcoin. Speaking of altcoins, the term used was "coin." After Ethereum appeared, the fundraising medium became ETH, and users participating in the ICO only needed to send ETH to the ICO contract address, and the contract would automatically return the corresponding altcoin. At this time, speaking of altcoins, the term used was "token." From an investment perspective, this can be considered a paradigm shift from "centralized investment" to "decentralized investment," abbreviated as "DeInvest."
 
Entering the period from 2019 to 2022, the infrastructure of DeFi began to emerge. For example, the on-chain exchange "Uniswap," on-chain lending protocols "AAVE" and "Compound," and on-chain stablecoin protocol "MakerDAO." At the beginning, all on-chain protocols were called "Open Finance." In 2018, Brendan Forster of Dharma Labs first proposed the term DeFi, which became popular worldwide.
 

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So, let's try to summarize DeFi. How is the financial industry combined with blockchain technology? Refer to the table below:
 

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Looking at later DeFi projects, they all try to "write financial rules into smart contracts." So, the initial combination was only "issuing coins" or "tokenization," and later transitioned to "using smart contracts," and the narrative changed from "Open Finance" to "DeFi."
 
Now let's think about the combination of games and blockchain technology. Should we "tokenize" or use "smart contracts"? If it's "tokenization," should we use "fungible tokens" or "NFTs"? It should be noted that in the financial industry, currencies and securities are fungible, while game assets and characters are non-fungible. This is why NFTs are often seen in blockchain games but less in DeFi.
 
Let's continue to review the history of blockchain games.
 
Going back to 2017 to 2020, why choose 2017 as the starting point? Because CryptoKitties was born in that year, and all cats were NFTs (they are also the inventors of NFTs), and breeding rules were written into smart contracts. However, they did not issue coins. In the following years from 2020 to 2022, it was the golden age of GameFi, with many star projects such as Axie Infinity, Starsharks, Metamon, and StepN. These projects are characterized by the use of sophisticated multi-token systems and NFTs to represent game characters but without using smart contracts. So they are still centralized games (CeGame).
 
Now it's 2023, still in the crypto winter, and it seems that 90% of GameFi projects have died. Is making a game just about "issuing coins"? What if we also write the game rules into smart contracts? That's when we discovered the fully on-chain game "Dark Forest." Following the DeFi approach, perhaps it should be called "DeGame."
 
Following the DeFi approach, we can draw a conclusion that fully on-chain games can help games achieve decentralization and protocolization. Decentralization means writing game rules into smart contract code, which is usually managed by DAO. "Protocolization" refers to the process of standardizing specific functions or operations. This standardization means that these functions or operations are no longer private or proprietary but become a "public good" or standard that can be widely adopted and used by developers or organizations. Projects in DeFi, usually based on composability, are called "DeFi protocols," and fully on-chain games can also be based on their high composability, called "game protocols." At this point, the game also becomes a "public good."
 
Now we can answer the question we started with, why do we need "fully on-chain games"? The answer is actually very similar to DeFi:
 

  • Games are eternal: There is no centralized entity or server, and they exist forever on the blockchain.
  • Trustless: Code is law.
  • Permissionless: Anyone can participate.
  • Interoperability: Different systems, devices, or applications can communicate and interact effectively.
  • Composability: Various components or systems can be combined to lay the foundation for creating larger or more complex systems.
  • Promote innovation: Any developer can create new applications or services without starting from scratch. Avoid "reinventing the wheel."

 
So, can all types of games be made into fully on-chain versions?
 
No, my idea is that only games that meet the following criteria are suitable for being made into fully on-chain versions:

  • Games with relatively simple rules
  • Games that do not require real-time feedback
  • PvP rather than PvE
  • An open system
  • Online games rather than single-player games

 
Next, let's discuss narratives.
 
The term "fully on-chain games" is actually more of a technical discussion. The currently popular narrative term is "Autonomous World," coined by Ludens from Lattic. In 2022, he wrote a short paper to explain his ideas. For more details, please refer to this link: https://0xparc.org/blog/autonomous-worlds
 
In addition, following the DeFi approach, funblock and I also proposed the term "decentralized games (DeGame)." For more details, please refer to this link: https://captainz.xlog.app/The-Evolution-Of-DeGame-And-The-Protocolization-Of-Gaming
 
That's all I wanted to talk about regarding fully on-chain games. But finally, I would like to discuss a little bit about the social sector.
 
Following the same approach as finance and games, is there also a way to combine social and blockchain? That is, issuing coins and using smart contracts. In that case, should we call those social projects that only issue coins and do not use smart contracts "SocialFi" or "Web2.5 Social," and those projects that write social rules into smart contracts "Onchain Social," "DeSocial," or "Web3.0 Social"? Or even call them "Open Social" or "Autonomous Social"? Let's classify some well-known social projects.
 

Snip20230929_23

 
If you are interested in the concept of "on-chain social," you can contact me. I also have some new ideas in this area, and we can exchange ideas. Thank you, everyone.

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